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-Guide To TS/FS Map Making-


Page 1 | 2 | 3

By Coollink

; Agent = Does this infantry gather information if it enters an enemy building [like a spy] (def=no)?
; Thief = Does it steal money if it infiltrates an enemy building (def=no)?
; VehicleThief = Does it steal enemy vehicles when it gets close to one (def=no)?
You wanna put a number or yes or no. Now, this is a codename list

[InfantryTypes]
1=E1 <--Light infantry*
2=E2
3=E3
4=MEDIC
5=WEEDGUY
6=ENGINEER
7=MUTANT
8=CIV1
9=CIV2
10=CIV3
11=JUMPJET
12=DOGGIE
13=CYC2
14=UMAGON
15=GHOST
16=MHIJACK
17=SLAV
18=CHAMSPY
19=MWMN
20=MUTANT3
21=OXANNA
22=TRATOS
23=CYBORG
24=CTECH

25=JOE**

* these things must have the same codename as you put in your unit. ** this is something new i might make if i where making a new map. joe might be a flying engineer. but in the unit section it would half to have the same codename. Ex: [JOE] Name=Joe Image=E1 ( light infantry and dont use there parenthisis in your editing. ) and images must be put in new units or your game will crash every time you view the unit.)

Look at all the options under vehicle types, buildings, aircraft, weapons, projectiles, warheads, particles...and such. If you wanna learn to make something, clone something and edit it. Thats how i taught myself.

You might wanna download this rules.ini file so you might see how all modding is done. download it and open it up. Rules.ini

Now, your asking, how do i add all this crap to my map? well, im about to tell you. ill take a piece from one of my maps. this one is my pre-tech trade map.

[GACSAM] Owner=GDI,Nod
[GACTWR] Owner=GDI,Nod
[GAWEAP] Owner=GDI,Nod
[GADEPT] Owner=GDI,Nod
[GAFIRE] Owner=GDI,Nod
Now what does this mean? Well, Its the stuff i changed to make the owner GDI, and NOD for pre-tech trade. ( if you havent, you should try that one ) Ex: [GAFIRE] is the firestorm generator. If your editing something that allready exists, you just have to put the codename, then what you wanna edit. for example, if you wanna give an MCV ( mobile construction vehicle ) a weapon while undeployed for defense, you would do this: [MCV] Primary=LaserFire2 ( primary is the weapon and LaserFire2 ( case sensitive ) is the weapon. ( the laser turret weapon )

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